AI Insights · Timothy · July 2025
Battlefield Commander Games on iOS in Australia: Q2 2025 Performance
Explore the performance trends of top Battlefield Commander games on iOS in Australia during Q2 2025, with insights into downloads, revenue, and active users.
In the second quarter of 2025, the top Battlefield Commander games on the iOS platform in Australia showcased varied performance trends, as revealed by Sensor Tower data.
Clash Royale from Supercell experienced a significant surge in weekly revenue, reaching a peak of approximately $371K by mid-June. Downloads also soared, with a notable increase to around 27K weekly by the end of June. Active user numbers followed an upward trajectory, climbing from 146K to a remarkable 344K over the quarter.
We Are Warriors! by Lessmore UG saw modest revenue fluctuations, maintaining a range between $2.1K and $2.9K weekly. Downloads and active users showed a declining trend, with downloads dropping from 2K to just over 1K and active users slightly decreasing from 18.6K to 17.5K.
Magic Chess: Go Go by VIZTA PTE. LTD., launched at the end of May, saw an initial spike in downloads at 4.7K, which then tapered to around 500 by the end of June. Revenue remained relatively stable, hovering around $2.3K to $2.5K weekly, while active users decreased from 4.6K to 1.9K.
TFT: Teamfight Tactics from Riot Games showed fluctuating revenue, peaking at $12.1K in mid-April before leveling off around $2.3K at the quarter's end. Downloads saw a gradual decline from 708 to 400 weekly. Active users, however, showed resilience, increasing from 5.7K to 7.3K.
Country Balls: World Battle did not generate revenue during this period. Weekly downloads decreased from 821 at the start of the quarter to 189, and active users also dropped from 956 to 283.
For more detailed insights and data on these games, visit Sensor Tower.